
Kamikaze Attack! uses the Unity game engine. He also ruled out making a first-person shooter, as this genre was already covered by the main entries in the Serious Sam series. Be-Rad decided to create an auto-running game, given the experience they had gathered with Lame Castle and because Johnson thought that such gameplay would better suit mobile phones. He considered this a " no-brainer" and accepted the request.
SERIOUS SAM 3 HEADLESS KAMIKAZE SERIES
A triplet of spin-offs to be created by small studios to promote the impending launch of Serious Sam 3: BFE, the Indie Series also encompasses Serious Sam Double D and Serious Sam: The Random Encounter. After Devolver Digital, the publisher of the Serious Sam series, had come across Lame Castle, the company approached Johnson, asking him to develop a game as part of the Serious Sam Indie Series. It was Be-Rad's second, having previously released Lame Castle. Serious Sam: Kamikaze Attack! was developed by Be-Rad Entertainment, an indie game studio founded by programmer Brad Johnson. Highscores could be shared via the OpenFeint and Game Center services. "Endless" modes have no exit condition, with the player aiming only for the highest possible score through the bonus objective. Later stages are made more difficult by incorporating more hazards. Achieving these unlocks gameplay modifiers, including a higher frequency of collectibles and a faster drainage of the rage meter. Įvery level includes an optional bonus objective consisting of kicking one type of object a certain number of times. When jumping over obstacles, holding down the button prolongs the leap, and a second one can be initiated while in the air. Certain collectibles may add additional lives, others can instantly empty the rage meter, reset the character's speed, or add multipliers to the score.

The Headless Kamikaze has multiple (initially three) lives depleting them causes the player to lose. It automatically drains while not in use. These may be avoided by bouncing over them, and some can be destroyed or deflected using the kick ability, which fills the "rage meter" that can ultimately kill the character.

Inbetween, the Headless Kamikaze faces several hazards, including cacti, frogs, rockets, bombs, grenades, gaps, and fences. The primary goal is chasing after and defeating Sam "Serious" Stone (the protagonist of the Serious Sam series) after surmounting a pre-determined distance. In each, the character traverses a two-dimensional world in continuous motion. There are forty levels, split between a desert and jungle environment. It puts the player in control of a Headless Kamikaze (or Beheaded Kamikaze), a decapitated humanoid figure wielding bombs that acts as an enemy in other Serious Sam games. Serious Sam: Kamikaze Attack! is an auto-running game in a similar style to Canabalt and Robot Unicorn Attack. The objective is to strike Sam with deflected hazards. Do any of these jokers make hentai games? I’m telling you guys, that weird tentacle stuff is the future of gaming.The player character (left) chasing after Sam. You will recognise it by this visual image.įork Parker, chief financial officer at Sam publisher Devolver Digital says: “I’ve never heard of any of these indie clowns. Serious Sam: The Random Encounter (Vlambeer) – Finally, a Sam RPG, featuring turn-based battles and collectables aplenty.
SERIOUS SAM 3 HEADLESS KAMIKAZE PC
Serious Sam: Double D (Mommy’s Best Games) – Next up is a “frantic” side-scroller for PC and consoles, featuring hand-drawn artwork (ooh) and a weapon stacking system claiming to be innovative. This one will be coming to “mobile platforms” and looks a bit like this. Serious Sam: Kamikaze Attack! (Be-Rad Entertainment) – In which players will finally get to rid the world of Serious Sam by controlling wave upon wave of Mental’s headless kamikaze warriors at the pesky hero. Three indie developers have gladly accepted the challenge, so we’ll be seeing the following games across the next few months:

The Sam developers have offered some of the land’s finest indie talent the chance to make a game in the Sam universe, with the intent to “rock everything from PCs to mobile platforms to consoles.”

In the lead up to the release of Serious Sam 3, we’ll be seeing three independently developed titles with a Sam theme – thanks to Croteam’s Serious Sam Indie Series.
